Template:OpenGL:Tutorials
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Tutorials and Source Code » OpenGL Tutorials
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On the Wiki
C
- A quick intro to some OpenGL theory, including matrix stacks
- Picking an object
- Basic Bones System
- A simple GLSL example code
- Setting up OpenGL with X11
C++
- Setting up an OpenGL project in Visual Studio .NET
- Texture fonts in OpenGL
- Extensions Basics
- Using 3-dimensional textures
- Getting Started with GLSL – Tangent Space Bump Mapping
- Virtualized Lights with OpenGL and GLSL
- Using Quaternions to represent rotation
- OpenGL Tutorial Framework
- OpenGL Selection Using Unique Color IDs
- Generating Mesh Shadows On Terrain Using OpenGL
- Using Vertex Buffer Objects
- Taking a screenshot
Java
Related
Template:OpenGL:Tutorials:Related
External Resources
- Modern OpenGL Programming: free Wikibook on OpenGL and OpenGL ES 2.x, core profile, as a series of tutorials starting straight with shaders
- UnSitioWeb for game programming. OpenGL and C++ game programming course. From the start, step to step, with comments in each line.
- Swiftless OpenGL Programming Tutorials
- Cone3D OpenGL Tutorials
- NeHe OpenGL Tutorials
- Getting started with OpenGL in Java (JOGL) - Tutorial collection
- Wazoo's OpenGL Tutorials on the Windows platform
- Official OpenGL Website
- OpenGL programming guide
- OpenGL Reference Manual
- OpenGL Extension Registry
- An online texture library
- Codesampler.com OpenGL Tutorials
- lighthouse3d OpenGL tutorials
- ZeusCMD OpenGL Tutorials
- Will's basic opengl primer
- GLSL Blur Effects Tutorial
- Encelo's small OpenGL demos
- glSandbox - Visual tool that aids understanding of OpenGL's alpha test/blend parameters.
- Tao Framework - OpenGL bindings for .NET/Mono applications. See also the Axiom game engine that utilizes the Tao Framework.
- Quake 3 Source Code
- OpenGL Wiki - a newly opened tutorial wiki
- http://www.ondotnet.com/pub/a/dotnet/2003/04/28/opengl.html - A beginner's guide to open gl in vb.net
- OpenGL Game Development Video Tutorials - follow along in the free videos to create a FPS game engine.
- OpenGL Light and Surface Tutorial