Design Guides

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Design Guides

Below is listed the design guides currently available. Note that due to the progressive nature of the wiki, these may not be complete.


For a list of other game genres, together with examples, please refer to Game Genres and Archetypes

Cloning

Additional Resources

Other pages relevant to game content design can be found below:

  • Unit Names: Ideas for naming characters and monsters in your game.
  • RPG Guide: A Visual Basic -oriented introduction on how to work combat stats and calculations into your RPG game.