Programming Techniques:Standard Game Object and Function names
From GPWiki
Contents |
Initialize Variants
- Create
- Init
- Initialize
- Initialise
- Load
- Main
- Prime
- Run
- SetUp (stolen from unit testing)
- Start
- Startup
Shutdown
- Cleanup
- Close
- Deinitialize
- Delete
- Detonate
- Destroy
- Dispose
- Drop
- End
- Exit
- Finalize
- Finish
- Free
- Kill
- Murder
- Nihilize
- Release
- Shutdown
- Smite
- TearDown (stolen from unit testing)
- Terminate
- Uninitialize
- Unload
Updating
- Calc/Calculate
- Func
- Proc
- Step
- Think
- Tick
- Update
Camera
- Camera
- Eye
- Screen
- View
Game Objects/Characters
- Actor
- Avatar
- Character
- Entity
- Gadget
- Item
- Node
- Object
- Player
- Sprite
- Unit