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  1. OSX‏‎ (15 links)
  2. D3DBook:(Lighting) Foundation and theory‏‎ (12 links)
  3. D3DBook:(Lighting) Oren-Nayar‏‎ (10 links)
  4. D3DBook:(Lighting) Per-Pixel Lighting‏‎ (10 links)
  5. D3DBook:(Lighting) Strauss‏‎ (10 links)
  6. D3DBook:(Lighting) Summary‏‎ (10 links)
  7. D3DBook:(Lighting) Ward‏‎ (10 links)
  8. D3DBook:(Lighting) Ashikhmin-Shirley‏‎ (10 links)
  9. D3DBook:(Lighting) Blinn-Phong‏‎ (10 links)
  10. D3DBook:(Lighting) Cook-Torrance‏‎ (10 links)
  11. D3DBook:(Lighting) Direct Light Sources‏‎ (10 links)
  12. XBox‏‎ (8 links)
  13. Physics:2D Physics Engine:Joints‏‎ (6 links)
  14. Android‏‎ (6 links)
  15. Physics:2D Physics Engine:Resolving the Collision‏‎ (6 links)
  16. Physics:2D Physics Engine:Rigid Body Dynamics‏‎ (6 links)
  17. Playstation‏‎ (6 links)
  18. Physics:2D Physics Engine:Segment Collision Detection‏‎ (6 links)
  19. Physics:2D Physics Engine:Collision Detection‏‎ (6 links)
  20. BSD‏‎ (6 links)
  21. Physics:2D Physics Engine:Conclusion‏‎ (6 links)
  22. Physics:2D Physics Engine:Contact Points‏‎ (6 links)
  23. Physics:2D Physics Engine:Information Packets‏‎ (6 links)
  24. Solaris‏‎ (5 links)
  25. Community Projects:WikiAdventure‏‎ (5 links)
  26. BeOS‏‎ (4 links)
  27. GDWiki:Merge‏‎ (4 links)
  28. IOS‏‎ (4 links)
  29. Raycaster‏‎ (4 links)
  30. SDL:Tutorials:Using cairo and glitz with SDL‏‎ (3 links)
  31. Template:BRL-CAD:Tutorials:Related‏‎ (3 links)
  32. Template:BRL-CAD:Tutorials:Wiki‏‎ (3 links)
  33. Half-Life 2‏‎ (3 links)
  34. Wii‏‎ (3 links)
  35. Files:LightsOut.zip‏‎ (3 links)
  36. Wiki RPG‏‎ (3 links)
  37. C:CEL tutorials‏‎ (3 links)
  38. Unreal‏‎ (2 links)
  39. D3DBook:Shadow Volumes‏‎ (2 links)
  40. D3DBook:D3D10 1 Considerations for Shadows‏‎ (2 links)
  41. Template:1‏‎ (2 links)
  42. Polymorphic‏‎ (2 links)
  43. Template:HGE:Tutorials:Related‏‎ (2 links)
  44. 3D-Realms‏‎ (2 links)
  45. D3DBook:Motion Blur‏‎ (2 links)
  46. Scriptaculous‏‎ (2 links)
  47. C:ODE tutorials‏‎ (2 links)
  48. Unreal Tournament 2004‏‎ (2 links)
  49. Template:SDL:Tutorials:Related‏‎ (2 links)
  50. D3DBook:Single Pass Environment Mapping‏‎ (2 links)

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