Template:Betacell:Tutorials
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Tutorials and Source Code » Betacell Tutorials
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This list of comprehensive tutorials will get you up and running in computer graphics with little effort. They are ordered to offer beginners a structured start in game programming
Displaying 3D Objects
Computer Graphics Essentials
- Basic Lightning
- Generating Waves
- Creating a box with a texture
- Tiling a texture in a plane
- Channel Blend Effect (Texture Splatting)
- Textured Scene
- Scrolling two textures in a plane
- Rotating textures over a mesh
- Creating a transparent crate
- Transparency with the alpha test
- Billboards
Meshes and I/O
- Loading a mesh from blender
- Animation of a skinned mesh loaded from Blender
- Terrain Basics
- Terrain Concepts
- Picking & ray intersection