Template:VB:Tutorials
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Tutorials and Source Code » Visual Basic Tutorials
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On the Wiki
Algorithms
- Basic Encryption with XOR
- Flocking
- Rectangular and Circular Collision Detection
- Seeking and Fleeing
- Time Based Modelling
- Time Based Modelling (From Defuct InTheoryForum.com)
- Using the mouse to click into 3D space - Uses DirectX8
- Binary Finery: How to utilize binary flags in your code
File Manipulation
- Bitmap File Format Information
- Custom Resource Files
- Custom Resource Files - Property Bag approach
- Save Any Sized Strings
- Windows Resource Files
- Using BNK and RLE
Scripting
Math and Physics
- Circular Motion
- Gravity
- Projectiles
- Seeking and Fleeing
- Spaceship Physics
- Starfield Parallax
- Building A Physics Engine - Series
- Introduction
- Collision Detection
- Basic Intersection Detection
- Extending for Collision Detection
- Seperating Colliding Polygons
- Rigid Bodies
- Handling Rotations
- Contact Points
- Rigid Body Dynamics
- Extra 'stuff'
- Information Packets
- Segment-Polygon Collision Detection
- Springs
- Joints
- Final Touches
- Optimization
- Suggestions
- Building A Simple Physics Engine
- Rotating A Point In 2D
Miscellaneous
Source Code
Windows API
Audio
Graphics
Input
Mouse Handling
Joystick
Keyboard
Timing and Profiling
Miscellaneous
Source Code
Related
External Resources
General Programming
- AllAPI.net
- Edanmo's VB Page
- Killer Visual Basic
- VB Explorer
- VB Fibre
- VB Helper
- VB 2 The Max
- Visual Basic Code Source
- VBnet Visual Basic Resource Centre
- Visual Basic Source Code for FREE
- vbAccelerator
- Xtreme Visual Basic Talk forum
- Visual Basic Help Resource