Difference between revisions of "Reference"

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(General Game Programming)
 
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* [http://http.developer.nvidia.com/GPUGems2/gpugems2_frontmatter.html NVIDIA GPU Gems 2]
 
* [http://http.developer.nvidia.com/GPUGems2/gpugems2_frontmatter.html NVIDIA GPU Gems 2]
 
* [http://http.developer.nvidia.com/GPUGems3/gpugems3_pref01.html NVIDIA GPU Gems 3]
 
* [http://http.developer.nvidia.com/GPUGems3/gpugems3_pref01.html NVIDIA GPU Gems 3]
 +
* [http://http.anothergames.com/book/book C++11 game programming]
  
 
===Maths and Physics===
 
===Maths and Physics===

Latest revision as of 08:40, 7 October 2013

This page is for information on books and other reference material dedicated to game development. If you'd like to make an addition, please provide a link along with a rating (1 - 5) and a brief synopsis of the item. NOTE: Links directly to books for purchase without a written review are not acceptable!

Game Design

General Programming

General Game Programming

Maths and Physics

AI Programming

DirectX

Java

Mobile Games

OpenGL

Basic

Allegro

SDL

Python

Visual Basic

Visual C# / XNA Game Studio