Difference between revisions of "Talk:Beginner FAQ"

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In relation to "How can I convert". In C99, there's a function called snprintf() which takes one additional argument that can be used to fight possible buffer overflow problems.
 
In relation to "How can I convert". In C99, there's a function called snprintf() which takes one additional argument that can be used to fight possible buffer overflow problems.
 
So, instead of sprintf(buffer, format, args...) you say snprintf(buffer, buffer_size, format, args...) --[[User:Enmoku|Enmoku]] 06:52, 5 June 2007 (EDT)
 
So, instead of sprintf(buffer, format, args...) you say snprintf(buffer, buffer_size, format, args...) --[[User:Enmoku|Enmoku]] 06:52, 5 June 2007 (EDT)
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== SDL is easiest? ==
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Or how about a list, including Allegro, SDL and... whatever else fits.

Revision as of 02:24, 24 December 2012

Nice article, Boder! The only thing I'd recommend would be adding more languages to your table. Also, be sure to differentiate between Game Maker and the other languages.--Snoolas 10:56, 20 February 2006 (EST)

Thanks for checking it out, and I never realised we had that great Game Content list. I can't believe I forgot Java and I knew I was leaving out Visual Basic, but I really don't know much about VB. Feel free to add other languages. Boder 14:11, 20 February 2006 (EST)

I was reading the C# section, "User must have proprietary .NET Framework. No cross-platform support.". What about mono, tao, axiom, boogame, ...


(EDIT) Please put this in your Wiki What do all Programmers Need:

   * Good programming training
   * Problem solving ability and a liking for problem solving
   * Logical thinking
   * Better than average intelligence
   * Knowing when to look something up
   * Knowing WHERE to look it up
   * Persistence
   * Patience

C++

The random section about C++ doesn't seem to belong here.

If there is C++, then there needs to be every other language as well. It should be merged into a C++ tutorial. --GMan 22:29, 8 January 2007 (EST)

I recommend cutting out the section on C++ and placing a link to the programming tutorials article in the programming section. --RM Trev 18:39, 22 March 2007 (EDT)

Python

In relation to "Cons: Not very fast at number crunching." This can be avoided by using such libraries as Psyco. Although it introduces a new con, significantly higher memory use. --Enmoku 06:50, 5 June 2007 (EDT)

C

In relation to "How can I convert". In C99, there's a function called snprintf() which takes one additional argument that can be used to fight possible buffer overflow problems. So, instead of sprintf(buffer, format, args...) you say snprintf(buffer, buffer_size, format, args...) --Enmoku 06:52, 5 June 2007 (EDT)

SDL is easiest?

Or how about a list, including Allegro, SDL and... whatever else fits.